Starting March 5th, Clay.io started a student HTML5 game competition. Students from both high school and college are competing world wide to design, develop, and release an HTML5 video game in only one month. The competition lasts until April 5th.
I just finished a great article for Gamedevtuts+ that helps those looking to develop their first video game but don’t know where to start. The article describes the process of game development using a “video game walkthrough” approach, using a level system for each stage of development, with each level having encounters and boss fights.
With the GitHub GameJam 2012 over, I wanted to post about my first experience with a game jam and what I learned while doing one.
I just completed a tutorial series for Gamedevtuts+ on basic Object Oriented Programming (OOP) principles and their uses in game development. You can find the entire series here, or you can find each individual article below. I hope you enjoy the series, please let me know what you think.
I didn’t have the whole week to work on the game as I had to fly down to Texas for a couple of days, but I was able to come up with the exact details to the weapons the game will use. And since I didn’t post last week, I’ll make this post cover what I’ve done in the past two weeks (with this week again not giving me the time I wish I had).