Starting March 5th, Clay.io started a student HTML5 game competition. Students from both high school and college are competing world wide to design, develop, and release an HTML5 video game in only one month. The competition lasts until April 5th.
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With the GitHub GameJam 2012 over, I wanted to post about my first experience with a game jam and what I learned while doing one.
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I didn’t have the whole week to work on the game as I had to fly down to Texas for a couple of days, but I was able to come up with the exact details to the weapons the game will use. And since I didn’t post last week, I’ll make this post cover what I’ve done in the past two weeks (with this week again not giving me the time I wish I had).
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GitHub is hosting a game jam for the month of November, and I decided I would participate. So fo the next few weeks I will post an article on my progress so that you can follow along with my endeavor.
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